Patch 1.1: We be Formatting


Hello there Bludgeoneers! Bludgeoners? Blunt Force Trauma Enthusiasts?

We have been very busy with work! But when we're not busy earning our keep, we're busy editing the Rulebook and addressing the concerns that have been bought forward to us.

A lot of that feedback, to be somewhat reductive, boils down to something of this tone:


Honestly, I couldn't ask for better!
This tells me that the core of the game is strong. The most immediate problems that we have to address are aesthetics and formatting. Now, as someone who takes great pride in their technical writing ability, I know for a fact that I can be quite 'aesthetically challenged'. Thank god I my friends aren't and they're giving me a ton of pointers.

In this version of the book, I've tried to clean up some of my language and swap out boring old bullet points for some neat box divisions. There's more than that, of course. 

I've included patch notes so that you can see see what's changed as well. At the moment, my patch notes don't incorporate dev notes as to why certain changes were made, but maybe in the future I'll do so.

Thank you to all the people out there playing Bludgeon, reading it, and providing feedback on it so I can keep making it better for you.

Cheers!

Tejas & the Bludgeon Team

Files

BludgeonBasics_01-1.pdf 9 MB
Mar 25, 2023
PatchNotes-1-1.txt 1 kB
Mar 25, 2023

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