Devlog 08: The Hiatus Strikes Back
Hello Bludgeoneers!
We've been quiet for a while, at least with updates here. Life has been tumultuous this year, especially with changes to my day job that kept me far busier than I had expected.
That's not to say things haven't happened since my last update. Since the Divine update in Jan. and my subsequent post, I've:
- Networked & made friends
- Made progress on updating the Primal system
- Prepared extra Content for Bludgeon
Additionally, as of this month, we're due to feature on two podcasts! One of which is already out! (I'll post again when both are out along with links to some of our AP's).
Finally, I'll be looking to post another game design breakdown soon and with the holidays around the corner, I hope to catch up on my 'Bludgeon To-Do' list before the year is out.
Cheers everyone and thanks for sticking with us!
Files
Bludgeon the TTRPG
Tactics focused D20 TTRPG System with Asynchronous Class Mechanics inspired by Indian Pop Culture & Mythology.
Status | In development |
Category | Physical game |
Author | tacticsnchai |
Genre | Adventure, Role Playing |
Tags | bludgeon, Fantasy, Indie, mythology, south-asian, Tactical RPG, Team-Based, Tabletop role-playing game |
Languages | English |
More posts
- Devlog 07: 1 Year RetrospectiveMar 11, 2024
- Patch 1.4: A Touch of the DivineJan 21, 2024
- Devlog 06: Cultures & LoreNov 18, 2023
- Devlog 05: Monsters & EnemiesSep 23, 2023
- Devlog 04: Actual Plays and Primal UpdatesSep 09, 2023
- Patch 1.3: Big Bad Balance Borgs!Aug 05, 2023
- Devlog 03: The HiatusJul 12, 2023
- Devlog 02: Character SheetsMay 29, 2023
- Patch 1.2: Glitched Out!Apr 22, 2023
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